FableBox First-Kit Reveal — The Five Figures in the Tin

FableBox — First Kit Reveal

The first FableBox kit is locked. The print proofs are signed, the ink is dry on the module interior, and the August launch window is real — not a press-release placeholder, not a hype line. It is what the box factory has on its calendar. What follows is the short version of what you will find when the mailer cuts the seal.

Five figures in the box

Every FableBox kit ships with five hand-painted Reaper Bones USA miniatures — USA-made Bones plastic, finished in-house by staff painters. They are not blank slates that need priming before session one; they drop on the table the moment you crack the tin.

  • Fighter — the front-line anchor. Matte steel armor, tabard in the house sigil color. Stable on a 1-inch base; weighted enough to survive a shelf dive.
  • Rogue — the skill monkey. Hood soft, leather dye warm, daggers bright. Reads at table distance as the sneaky one even before you wire up the Sneak Attack macro.
  • Wizard — the arcane caster. Robes in deep teal with a brass-trim star chart at the hem. Comes with a hand-tipped staff that does not warp in the tin.
  • Skeleton — the undead encounter type. Bone-white with a faint ochre wash for that lived-in-Bones look. Drop two, three, six on any map and the encounter reads instantly.
  • Dark Knight — the mid-tier antagonist. Heavy plate, blackened trim, banner tassel on the pauldron. Pairs with the Fighter on the same shelf for the face-off your players will remember.

What is actually in the tin

The five figures are the headline, but not the whole kit. Each FableBox ships as a sealed adventure package — hinged tin, fold-out maps, full module, NPC cards, dice, DM screen, and digital companion files:

  • Custom hinged tin, gold-foil lid sleeve
  • 4-session adventure module for characters level 1–3
  • Two double-sided A2 fold-out battle maps
  • 16-card linen-finish NPC stat deck
  • Sharp-edge resin dice set
  • Four-panel landscape DM screen
  • VTT import files for Foundry, Roll20, and D&D Beyond

No shopping list. No print-and-pray. The maps are matte and damp-erase friendly; the NPC cards are edge-coated so they survive a hundred sessions; the DM screen has the tables you actually need.

Cycle 3 hook — The Hollow Fortress

This first kit is *Sunken Crypt*. The cycle does not end when the party walks out. Cycle 3 ships next — *The Hollow Fortress*, a level 5–7 module set beneath the Mere of Dead Men, three miles outside the city of Velton.

Let us say it cleanly: *The fortress fell three centuries ago. What replaced it remembers every soul that died inside.*

The weight of oath and consequence is the spine of it. A merchant caravan is ambushed by things that should not still be moving. The things are carrying pieces of stolen cargo. Follow the sinkhole down and the questions multiply faster than the corridors. Lady Selwyn Thorne hires the party because she has run out of polite options, not because she trusts mercenaries. The themes — what is taken from the earth does not always stay taken, and the darkness in people surfaces when the light fails — are not decoration on a poster; they are the engine of every scene.

Hollow Fortress does not ship in the August box. It arrives with the next kit cycle, so readers who finish Sunken Crypt in four to six weeks of weekly sessions will have something waiting. Read the full Sunken Crypt module page for the level-by-level walkthrough, or get on the notify list below to hear the moment Hollow Fortress art is locked.

Why we ship in cycles

The cadence is deliberate. Sunken Crypt is the on-ramp; Hollow Fortress is the first sequel. Each cycle is a finished adventure that hands off cleanly into the next — the same setting spine, escalating tiers, new NPCs that link back to early encounters. Finish the first kit and the second is in the wrapper before you have logged your last session.

Notify Me at Launch

The August window is set. Stock is finite. The whole first run will run through the waitlist before it touches general retail.

August 2026. No spam, no commitment.

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